Digiday+ Research: Vaccination requirements rare among publishers, agencies
This research is based on unique data collected from our proprietary audience of publisher, agency, brand and tech insiders. It’s available to Digiday+ members. More from the series →
Over the past two years, the media industry has played a crucial role in shaping the norms and expectations around mask-wearing, vaccinations and how employers should incorporate them into their businesses.
It has also largely stopped short of requiring its employees to get the vaccine themselves, according to new Digiday+ research.
In early November, Digiday surveyed a panel of media professionals on a number of topics, including how they and their employers were handling the prospect of returning to work in offices; 72 agency professionals and 59 publisher professionals answered questions about how their employers were approaching the issue of vaccines.
Less than one-fifth of the respondents overall said that their employers were requiring all employees to get vaccinated. A slightly higher percentage of agency respondents indicated vaccines were required, though the disparity between the industries was within the margin of error.
This low rate contrasts with the U.S. government’s ongoing attempts to mandate vaccinations for American workers. In early November, the Biden administration announced that the Department of Labor would require that businesses with over 100 employees ensure that their workers either be vaccinated or get tested on a weekly basis by Jan. 4, 2022. That requirement has received dozens of legal challenges, which are being considered by a federal appeals court.
Publisher and agency executives may be reluctant to apply strong requirements when so many of their workers are performing their jobs remotely, and expect to continue doing so. Digiday has asked survey panelists on a quarterly basis about their plans for returning to office work, and while the participants in each survey have not been consistent over time, the surveys have consistently shown that some measure of remote work will be a fixture in the media industry. Close to half the respondents of the most current survey have said that they can either work from home permanently or they haven’t heard anything concrete from their employers about when all employees will be expected back in the office.
None of the respondents indicated that their employers had disciplined anyone at their organizations for failing to comply with company policies. That may have to do with the fact that, as an industry, media professionals are above average in their vaccination rates — 93% of agency, and 96% of publisher respondents indicated they are vaccinated against COVID-19, compared to 70% of U.S. adults and 59% of the U.S. population as a whole.
Ad position: web_incontent_pos1
More in Marketing
In the marketing world, anime is following in the footsteps of gaming
As marketers look to take advantage of anime’s entry into the zeitgeist, they might be wise to observe the parallels between the evolution of anime as a marketing channel and the ways brands have learned to better leverage gaming in recent years.
With the introduction of video ads and e-commerce, Roblox looks to attain platform status
Roblox is expanding into more areas than just ads in 2024. Much like platforms such as Amazon and Facebook have transcended their origins to evolve from their origins as online marketplaces and social media channels, Roblox is in the midst of a transformation into a platform for all elements of users’ virtual lives.
PepsiCo wants to remain a ‘driver of culture’ as it turns to influencers and activations amid rebrand
The soda-maker says it can translate cultural relevance into sales volume.
Ad position: web_bfu