Subscribe: iTunes | Stitcher | RSS
In 2010, Noah Brier was director of strategy at digital agency The Barbarian Group. He noticed something fundamental happening: Clients were in need of far more assets but didn’t have increased budgets.
That insight became the seeds of what would become Percolate, a software platform for marketers to streamline and manage the creation of marketing assets, which Brier and co-founder James Gross started. Today, Percolate has 240 employees and has raised $75 million in venture backing.
“They were looking to double or triple the amount of stuff they created from the year before, but they weren’t magically getting more budget,” he said on this week’s Digiday Podcast. “They weren’t willing to pay us three times more money to produce three times more stuff.”
Ad position: web_incontent_pos1
Below are highlights from the episode with Brier.
Most tech for brands is focused on distribution.
The rise of ad tech is well-known. For good reasons, much of the focus of applying software to building brands has focused on distribution. That’s because so-called “working dollars” are easy to get a piece of for providers. Brier saw the opportunity to apply software to the back-end processes, mostly still inefficient and chaotic, to create marketing assets and campaigns.
“Nobody was answering the question of how do I manage the process of making this stuff,” he said. “Ultimately in that world where you’re creating more output and the budgets aren’t rising, the question is how do you create efficiencies. How do you do more with less?”
Ad position: web_incontent_pos2
Learn to code.
A decade ago, Brier decided to teach himself how to code. As a strategist, he wasn’t a coder by training. But after learning code, in 2007 he created Brand Tags, a site that let people tag brands with the first thing that came into their heads. The site took off, eventually gaining over 10 million tags of what people really thought about brands.
“Learning to code and building products and see it actually get used, it’s an amazing experience,” he said. “Obviously I’ve ended up building a very different kind of product, but that was what bit me.”
Agencies are getting squeezed.
The fatal flaw of agencies is the time-based model. The only way agencies grow is by adding more bodies billing more hours. That’s not realistic in a world of heightened financial scrutiny on marketing expense.
“They’re all getting squeezed,” Brier said. “That’s the common complaint agencies have. Clients are coming to them and asking for more and more, but the budgets aren’t magically rising.”
Culture is about enabling people to make the right decisions.
Like many entrepreneurs, Brier thinks a lot about culture. For him, culture is essential mostly as a framework that allows people to act autonomously but in the same direction for the company to succeed.
“A lot of my job is to ensure that we’re setting the right foundational layer so the decisions people are making are the right decisions,” he said.
More in Marketing
In the marketing world, anime is following in the footsteps of gaming
As marketers look to take advantage of anime’s entry into the zeitgeist, they might be wise to observe the parallels between the evolution of anime as a marketing channel and the ways brands have learned to better leverage gaming in recent years.
With the introduction of video ads and e-commerce, Roblox looks to attain platform status
Roblox is expanding into more areas than just ads in 2024. Much like platforms such as Amazon and Facebook have transcended their origins to evolve from their origins as online marketplaces and social media channels, Roblox is in the midst of a transformation into a platform for all elements of users’ virtual lives.
PepsiCo wants to remain a ‘driver of culture’ as it turns to influencers and activations amid rebrand
The soda-maker says it can translate cultural relevance into sales volume.
Ad position: web_bfu