The gaming industry has come a long way since its early days of being dismissed as a niche hobby. With the rise of gaming culture and esports, the industry experienced a period of intense hype, attracting investments from both venture capitalists and advertisers seeking to tap into the growing market. However, the industry has since matured, and now faces scrutiny from investors and advertisers demanding impact and  a return on their investment.

At the Digiday Gaming Advertising Forum, we will explore the evolution of the gaming industry, from its humble beginnings to its current state as a billion-dollar industry. We will examine the factors that contributed to its growth, such as the advent of new technologies and changing consumer preferences, and the challenges it faces in terms of monetization and player retention.

We will also discuss the role of advertisers in the gaming industry, and how they are adapting to the changing landscape. As gaming becomes more mainstream, advertisers are seeking ways to engage with gamers and measure the ROI of their campaigns. We will explore the strategies they are using, including in-game advertising and sponsorships, and the challenges they face in measuring the impact of their investments.

Join us for an engaging discussion on the past, present, and future of the gaming industry, and its relationship with advertisers seeking to tap into its vast potential.

As an attendee of Digiday’s Gaming Advertising Forum, you’ll also have access to our Future of TV Week Town Hall, taking place April 25.

The Gaming Advertising Forum is part of Digiday’s Future of TV Week. For more information on the week and other connected events, visit the page here.

Agenda

(Times are local: America/New York)
12:00 p.m.
Opening Remarks

Welcome to Digiday’s Gaming Advertising Forum. We will kick off this virtual forum by going over the state of the industry.

speaker

Alexander Lee

GAMING & ESPORTS REPORTER

12:05 p.m.
State of Gaming: Esports

Join Matt Phillips, Co-owner of Moist Esports, for an insightful discussion on the growth and evolution of esports. Phillips will share his firsthand experience in managing a professional esports team and provide insights into the challenges and opportunities in the industry. He will also explore the impact of emerging technologies on the future of esports and the strategies employed by Moist Sports to stay ahead of the competition. Don’t miss this chance to hear from one of the industry’s most respected voices in esports.

speaker

Matt Phillips

CO-OWNER

MOIST ESPORTS

speaker
Moderator
Alexander Lee
12:25 p.m.
Candy Crush & Prada Candy: The Mini Game with Mega Impact

What happens when a beloved fashion brand partners with a premium gaming partner – they [candy] crush it. Recently, Prada’s fragrance brand became the first beauty label to launch a mini-game in Candy Crush, tapping into an audience of 200 million monthly active users, yielding show stopping results. Join Activision Blizzard Media and L’oreal’s Nobles Crawford, Assistant Vice President, Consumer Activation – Couture Beauty as they dive into the genesis and results of the campaign, the value of playable ad formats, what’s next for the Prada Candy partnership, and some best practices and advice for brands looking to activate in mobile gaming.

speaker

Nobles Crawford

ASSISTANT VICE PRESIDENT, CONSUMER ACTIVATION

L’OREAL

speaker

Claire Nance

HEAD OF GLOBAL COMMUNICATIONS & INDUSTRY MARKETING

ACTIVISION BLIZZARD MEDIA

12:40 p.m.
State of Gaming: Roblox

Join Ashley McCollum, Head of Immersive Media Solutions at Roblox, as she discusses Roblox’s ever-evolving position in the gaming advertising industry. McCollum will provide insights into how Roblox has adapted to the changing landscape of gaming and advertising, and how brands coming to Roblox are measuring the impact of their investments. Attendees will learn about new technologies and strategies brands are using on the platform, including immersive in-game advertising and activations, to engage with gamers and measure the ROI of their campaigns. Don’t miss this opportunity to gain invaluable insights into the future of gaming and advertising.

speaker

Ashley McCollum

HEAD OF IMMERSIVE MEDIA SOLUTIONS

ROBLOX

speaker
Moderator
Alexander Lee
1:00 p.m.
State of Gaming: Vindex

Join Matt Samuelowitz, SVP of Data & Analytics at Vindex, as they delve into the exciting world of gaming advertising. In this session, Matt will discuss the latest developments and initiatives at Vindex, shedding light on the company’s innovative approaches to reaching gaming audiences. Don’t miss this opportunity to gain valuable insights into the future of advertising in the fast-growing gaming industry.

speaker

Matt Samuelowitz

SVP, DATA & ANALYTICS

VINDEX

speaker
Moderator
Seb Joseph
1:20 p.m.
State of Gaming: Gamefam

Join Joe Ferencz, CEO & Founder of Gamefam, in this session as he shares the latest and greatest in Gamefam’s efforts to develop metaverse experiences for brands. Discover how Gamefam is utilizing cutting-edge technologies and innovative strategies to help their brand partners reach their target audience and drive engagement on platforms like Roblox and Fortnite. Gain insights into the future of gaming advertising and how Gamefam is poised to stay ahead of the curve.

speaker

Joe Ferencz

CEO

GAMEFAM

speaker
Moderator
Alexander Lee
1:40 p.m.
Closing Remarks

Hear a summary and key takeaways from all of our sessions.

speaker

Alexander Lee

GAMING & ESPORTS REPORTER

See Full Day

Speakers

  • speaker
    Nobles CrawfordL’OREALASSISTANT VICE PRESIDENT, CONSUMER ACTIVATION
  • speaker
    Joe FerenczGAMEFAMCEO
  • speaker
    Ashley McCollumROBLOXHEAD OF IMMERSIVE MEDIA SOLUTIONS
  • speaker
    Claire NanceACTIVISION BLIZZARD MEDIAHEAD OF GLOBAL COMMUNICATIONS & INDUSTRY MARKETING
  • speaker
    Matt PhillipsMOIST ESPORTSCO-OWNER
  • speaker
    Matt SamuelowitzVINDEXSVP, DATA & ANALYTICS
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Past Attendees

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  • Access to Digiday’s Gaming Advertising Forum and the Future of TV Week Town Hall
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